Version 1.5.1 changes: - Made some tweaks to how multiple applications of the same effect work. - Added a burn effect. (10X DMG every turn, does kill) Version 1.5.2 - Moved the player stats to make room for menus. - Gave the enemy a move which increases the player's stagger by 60. - Got started on the menu in question. Version 1.5.3 - Finished the menu. Version 1.5.4 -Added skill Vengance of light formarly know and still known in messges as aura of light and only noticed the heal sprite was set up for multiple skills in one sprite after making it. However It was 6:30 PM and dinner came before I could redo it. also I upped enemy max HP to 250 along with player HP to 275. 15.5.4 Made the skill align to the engine that I partly understand. It worked perfectly. THANK YOU TURBOYEETER! Version 1.5.5: - The player can now play animations - Minor changes to status effect icons - Minor changes to certain effects This patch was mostly just redesigning the player & animating them.