You are the purple square. Use WASD to move, Space to run and use up your stamina, E or click to hit the projectiles. Yellow will give one point, if it hits you or the wall, then you lose a life. Blue doubles your score, if it hits you, you instantly die, if it hits the edge, nothing happens. Red makes you lose a life when hit and when touching you, no score added. Allowing Reds to hit the wall is safe. They track you and disappear after a while. Every ten seconds, your score is multiplied by 1.2 (this is the bonus)
Main mechanics based on Akitsu Harpastum from Genshin Impact. Coding, art, logic, and basically everything by me. Stamina bar is a modified Griffpatch health bar. This game will become my magnum opus trust. Version 1.0 - Standard projectiles and main mechanics added (yellow, blue, red) Version 1.1 - 1.2x point survival bonus added, Main Menu Added -Preview for upcoming updates- Version 1.2 - New game mode: Modifications! You can choose a buff that makes your game easier, but you no longer have a survival bonus. Buffs: Red - For every five reds created, if you run into the fifth red, you get an extra life (no counter provided)! Blue - If you hit three blues in a row (nothing else is hit), the blue multiplier increases by 2 (2>4, 4>6, 6>8. Etc.)! Yellow - If you hit 10 yellows in a row (nothing else is hit), the next yellow will increase your speed by 2 units! (This is capped at 150% of your normal speed). New function: Shield! Press F to create a shield in exchange for all of your stamina (must have full stamina) or half of your points (Rounded up). For 2 seconds, you cannot move, but all damage will be nullified (bullet hitting walls, bullet hitting player) via clearing the bullets. During this period, the survival bonus timer will pause. Shield is disabled in Modifications.