~~~ BETA 0.2.1: https://scratch.mit.edu/projects/1136162880/ ~~~ ----- Press Green Flag Twice ----- ~~~ FOR NEW PLAYERS: - Other game instructions viewable on previous versions. ~~~ NEW STUFF: ~~~ New version of the game finally released with difficulties and music!! ~~~ Difficulties: - Easy Mode: Start the game with 3 lives and a x1 difficulty multiplier. - Normal Mode: Start the game with 1 life and a x1 difficulty multiplier. - Hard Mode: Start the game with 1 life and a x1.2 difficulty multiplier. ~~~ Music: - There are currently two music tracks, one for the menu and one for in game. - The music's volume is adjustable by clicking the button in the bottom left of the screen or pressing the 'm' key on your keyboard. ~~~
Patchnotes: ALPHA 0.1: - Initial alpha release ALPHA 0.2: - Added a life system - Added an extra dart upgrade - Added an upgrade list which shows all claimed upgrades when paused or levelling up. - Bug fixes ALPHA 0.3: - Added Dart Size and Move Speed upgrades. - Removed the limit on Extra Dart upgrades. - Added stats menu. - Added enemy spawn animation. - Added i-frames after level-up with flashing animation. - Increased dart speed. - Increased difficulty modifier increase rate to every 45 seconds instead of 60. - Slowed enemy base speed. - Implemented enemy speed increases based off of difficulty modifier. - Bug fixes ALPHA 0.4 - Added Extra XP Upgrade - Changed the location of the upgrades list in the pause menu. - Added a fourth enemy type which spawns on difficulty modifier increase. - Improved level-up code. - Added dart sounds. - Bug fixes. BETA 0.1: - Added start menu. - Game allows player to see the effect of upgrades before selecting upgrade. - Major bug fixes - 'Dead Body' bug and 'Negative Life' exploit fixed. BETA 0.2: - Added music with adjustable volume usable by pressing button or pressing the 'm' key on the keyboard. - Added difficulties: - Easy: +2 Starting Lives - Normal: The Original Flavour - Hard: Start on x1.2 difficulty modifier instead of x1 - Bug fixes.