sequel of Monculus Simulator https://scratch.mit.edu/projects/870332093/ there's not that much to do currently but i'll add stuff to make it better than the prequel differences from monculus simulator: * Shards were added * You gotta tap your Rhysmuth to collect Shards to convert into Treats instead of the Treats going up automatically * Feeding is a lot more similar to msm * You can pick any of Rhysmuth's default names if you can't think of a name yourself * MSM sound effects were added * You tap an egg to hatch Rhysmuth instead of waking up a statue * Intro * No costumes (those will be added later) * Save codes work differently (see an example in the Notes and Credits!) some things might be a bit buggy so if you spot any bugs let me know in the comments!
here's a save code for you: 100#0#4#0#8000#F99999#S999100|Wytherstuhn all glitches i could find: - save codes don't work properly (doesn't load names, the codes look a bit wonky, etc) - loading save codes only causes the feed button to appear - you can still convert shards to food even if you have no shards if you spot any more glitches let me know (i said this in the instructions but whatever)