WASD-Move SPACE-Jump/double jump N-basic attack M-special attack W,A,S,D+N/M-Directional basic or special M+D/A-Dash that sends upwards on hit M+W-Rising attack, good for killing off top M+S-Places mine. Somewhat buggy, but should mimic the knockback of the attack used last before detonation. Neutral M-Big attack only available when bar rainbow.
Made this in a few days while taking a break from using Unity. May add more. Obviously inspired by super smash bros. I'm out of inspiration, so If you have any ideas, comment them.