Controls: Hover: View card ability Click: Use card (equip, heal, damage) A=1, J=11, C=12, Q=13, K=14 Click the gear to change some settings How to Play: Each room has four cards. If the room gets to one card, three more are added. Each suit has a different effect, hover over them to see it. Weapon cards can only be used if the monster you're attacking is less than the one currently on the weapon. You can only have one weapon card at a time, and picking up another removes the previous one and the monster level it had. QOL: (QOL is optional, if you want to play without any safety checks for some reason) Picking up a weapon card while you have one equipped or using a health card that you can't fully use will ask you if you want to use it.
I've been working on this project for several months, I hope it's good. (Not finished) There is currently an error with the queueing, it works fine most of the time but sometimes it just randomly deletes a card without decreasing the amount of cards it thinks it has left. Changelog: Planned - Change sliders in settings to custom inputs (will also fix issue where they show/hide later than they should) 3/31 - Added deck to show how many cards are left 3/29 - Added queuing if multiple cards are clicked (before, it just went from left to right) 3/29 - Text now uses a text engine instead of default variables 3/29 - Added basic game over screen 3/26 - Initial release