CONTROLS: -- Left, Right, Up, Down movement - "selected" in the project. -- Dash - [Space] //Be sure to be on a locked position using WASD or Arrow Keys.. it's a Scratch thing// -- Combat - [Space] //To confirm attack NOTES: Just trying something different. Seems a lot more overcomplicated than it should be.. if you have any suggestions to the movement engine or for boss gimmicks, it would be much appreciated :] **The player movement engine is 90% me this time woohooo (it means its buggier than average) **Inspired by the "Master Gear" boss fight from @GoldenEagleStudios **Inspired by Undertale/Deltarune ... Maybe a bit of JSAB **Audio from @megariok @russian-termatior **Sounds by Capcom Sound Team - Mega Man X - Mega Man 2 Toby Fox - Dummy! UPDATE LOGS - 1.0.1 - Weird dash bug - 1.0.2 - Sounds - 1.1.2 - Player and Combat Speed - 1.1.3 - Bugs I FORGOT TO LOG LOL (a span of a few months) - 2.2.3 - Sounds, Player speed, Boss health - 2.2.4 - Music - 2.3.4 - Edited UI - 2.3.5 - Fixed sound volume