Pick an attack, and try to defeat the opponent. Attack makes your physical attack do more damage. Defense makes you more able to defend against enemy attacks. Special makes your special attack do more damage, and lets you heal more HP.
v1.4 This is my attempt at making a turn based RPG game with stats. It's actually really broken. I'm planning on adding more, such as critical hits. Change Log: v1.0: Project shared v1.1: All stats now start at 2. HP starts at 12. v1.4: Max HP shown, levels no longer in Stats