Welcome to the dead to grounds demo, a game based off those survivors vs killer games, where 5 popular internet website characters have to survive against a evil killer. this was my passion project, my personal project. so a lot of stuff that I enjoy are in this project/demo. this is mainly like a dead by daylight clone (or friday the 13th because of the killer hp) but in 2d. if you want to submit a character\killer\skin. go here: https://scratch.mit.edu/projects/1201331111 PATCH NOTES AND CHANGE LOGS: 1.0: released the game 1.1: fixed some bugs 1.2: added a distance test optimization where you can turn it off for more fps, and if you want to play turbowarp for more fps 1.3: fixed friendly fire, and adjusted the damage done to the bots, edited the character menu. so that the text can be edited more easily, added girlfriend to the character menu screen, updated boyfriends and girlfriends designs to the friday night funkin ones, updated the characters movesets to be more accurate instead of just using picos moveset, added the picos school map new updates planned: 1.4: rework the bots to have a separate sprite each with a different survivor, so no clones any more. give the player and killer ability's that they can use(player can use all abilitys), update some of the menu icons, add chase themes for monster and zeth (already did), create custom music for the main menu and characters menu (already did), make gajus and cassandra playable, add zeth as a functioning killer, add some more maps 1.5: make default and custom game modes actually useable, add a bunch of more maps, and probably add cyclops, hanzo and alucard. 2.0: add multiplayer to the game
tom fulp: most of the survivors Bassetfilms: monster\lemon demon PhantomArcade: Boyfriend and Girlfriend