This game is based on the .io game called arras.io. Note that this game is still in a very early version, so its not even near complete. Its recommended to play released versions rather than snapshots/unreleased versions. In snapshots there are features that are still under testing, and may have unexpected behaviour. If you want this to be further updated, you can support with Like and Favorite. Description: You start at the middle of an 2048x2048 map, where gray circles (eggs) spawn inside. On TurboWarp gamemode, you allow the game to also spawn some walls. Touching, or shooting an egg gives you 1 XP. The number of eggs are fixed, when one is destroyed another one spawns randomly on the map. This game uses sounds, dont forget to turn up volume if possible. Sounds are made when eggs are destroyed, when shooting, when bullets crash, and eggs can make idle sounds when they are out of your screen, but near you. Recommended to use fullscreen. Set the gamemode slider at top-left corner to where you playing this. Have fun! Controls: Use your mouse to look around. Arrow keys, or WASD to move. Hold spacebar, or hold left mouse button to shoot in the direction you are pointing with the player. Press E to toggle auto-fire. Press C to toggle auto-spin. Press V to toggle reversed spin. Admin controls: Hold 0 to open the admin menu. Press 1 to reset all settings. Press 2 to reset all polygons. Press 3 to reset all bullets. Press 4 to teleport back to [0, 0]. Press 5 to reset XP. Hold 6 to change player and bullet's color. (temporary) Press 7 to reset all polygon HP. Press 8 to reset all walls.
Made by Yotta18 Version: Indev 1.0.2-s4.0 (snapshot) Next snapshot: Indev 1.1-rc1: https://turbowarp.org/1143693791?interpolate&clones=Infinity&offscreen&limitless&fps=60 HIGHLY RECOMMENDED TO PLAY THIS ON TURBOWARP: https://turbowarp.org/1137575382?interpolate&clones=Infinity&offscreen&limitless&fps=60 Dont forget to Like+Favorite this to support the upcoming versions! It really means a lot Also check my studio where i collected all versions of Erras: https://scratch.mit.edu/studios/36276191/ Changes compared to Indev 1.0.2-s3.0: -From now the map size where polygons spawn inside is defined by a variable in the codebase. -From now you can reset the HP of all polygons with pressing 7. -From now you cant go out from the map. -Added map borders. -Slided the version number on the thumbnail barely to the left. -From now your coordinates will only show at the admin menu. -Removed an unneccessary code block from egg. -Polygons and bullets will now take damage if they go out of the map boundary based on how far they are. -Updated some code. -Added walls to the map in TurboWarp gamemode. The number of walls can be modified by the new admin mode slider. -The player will now move smoothly. -The walls can be deleted with pressing 8. -Added a clean area to the middle of the map where walls dont spawn. -Reduced the amount of polygons in TurboWarp gamemode from 384 to 320. Also reduced the polygon target amount. -From now the target entity amounts are defined as a variable in the codebase. The target values control the max amount of the given entity when their admin mode sliders are set to 5. Tags: 25 extra "games" tags: