You fight, that is it. Characters and maps are randomized :). Keep in mind if your parry does not happen when you parry, it simply means, get better at parrying...is what I used to say but I may have reduced the parry frames a bit. Have fun parrying :>. [Warning! VERY disturbing music every now and then as well as a new 'unskipable' menu cutscene!!1!] P1 Keys: - Move: a/d - Jump: w - Block: s - Parry: f while blocking - Attack1: f - Attack2: e - Attack3: r - Ult: t - Special (not all characters have this): q P2 Keys: - Move: left/right key - Jump: up key - Block: down key - Parry: l while blocking - Attack1: l - Attack2: p - Attack3: o - Ult: i - Special (not all characters have this): 0 Character moves: Dummy - ‘A basic character.’ HP: 130 Moves: 1. Double whammy 2. Gun./Cowardly Kick (special) 3. Frying pan/Knife counter (special) 4. Combo wombo Slap - ‘A slap battles reference :)’ HP: 100 Moves: 1. Slap 2. Triple slap 3. Extended pull 4. Beeg slap Kazuma - ‘And thus begins my mc arc.’ HP: 30 Moves: 1. Chunchunmaru/Snipe (special) [Hold] 2. Create Earth + Wind Breath/Tinder (special) [Hold] 3. Drain Touch/Lurk (special) 4. Dropkick/Steal (hold left/right)/Maximum output freeze (special) Passives: - Mana: Moves cost mana and require a minimum MP Firedude - ‘A warrior who utilises fire and fire and fire’ HP: 95 Moves: 1. Boosted Kick (hold) 2. Fire gunnn 3. Evasive stance [hold: Flame-ball counter] 4. a) Flare Combo b) Jet Boosted Kick (counter) c) Flaming Fist (special/under 35HP) [hold] d) Excessively Long Flaming Beatdown Passives: - Mana: Moves cost mana and require a minimum MP Tavish - ‘The strongest bottler.’ HP: 100 Base Moves: 1. Golden bottle 2. Hailing Shard Assault/Glass Punisher (special) 3. 14th generation flair buster/Complete Collapse (spec) 4. Golden Wrath Ult Moves: 1. Episodic Epiphany 2. Synchromates 3. Golden Crusher 4. Total Calligraphy Arts Passives: - Bottler’s Final Wrath Sans - 'It's a beautiful day outside...' HP: 1 {To swap movesets, press attack 2 or 3 while blocking} Bone Moves: 1. Bone volley 2. Bone wall(s) 3. Bone impale Blaster Moves: 1. Small Blaster 2. Medium Blaster/Blaster Volley 3. Cross Blasters Telekinesis Moves: 1. Push/Pull 2. Teleport 3. Slam/YEET 4. Combo Wombo Passives: - Mana: Moves cost mana and require a minimum MP - Dodge: Able to auto dodge most attacks so long as you have over 50 mana. Can move in the direction you're facing to dodge forwards. - Variants: All moves apart from ultimates have specials - Wonder why people don't use their strongest moves from the very beginning?: Attack 4 at the start is usable Megumin - 'Explosion!' HP: 50 Moves: 0. Dance (special) [hold] 1. Staff Smack [hold] 2. Potion yeet 3. Manatite Boom 4. Explosion!/True Explosion! (When you have over 500 MP saved up) {DOMAIN} [does more damage with more MP]
New menu! Spywerel's idea to add Bad Apple. Kahn is no longer here :(. Poor Kahn. I'm getting better at making more detailed sprites, but it does take up a lot of assets, preventing me from making more sprites. Credits to nearly everything from the world to an ant. :) Credits also to computers. @Aboutlop says, “what am i supposed to say?” Background music credits ig: Bad Appel - Touhou Projects and such; Zun (he's great) Unknown Actor & Sky Scraper High - Under Night In Birth