------------------------------ (tips) water man tips: Jump, climb, and weave. The axe automatically has bias when in close range so stay far and shoot em. The axe guy 2 hits while water guy 3 hits. If the T move is activated make sure to go under the Hammer while staying a tiny bit away from the hammer guy so you won't get hit when it ends. hammer Man tips: Distance is an important part of battle but dodging has uses too. Use the variety of options to platform walls and wall jumps. These all will help stay away from those water pelets. Pelets are also able to be jumped over with quick reaction time. If a gun man is too good at running use the special ability Heavenly Beam. The ability stops them in their tracks while you chase them in the dome that contains them for a couple of seconds. Try to predict the move of the next player, if you can, see what they do then it's almost impossible to get hit. ------------------------------- (controls) O to stop music P to add music A S W for p2 Arrow keys for p1 T for P2 special ability (5s) J for P1 shoots (1 or .5s) can't remember being too lazy to check) T has the Hammer floating in the air getting bigger then slamming on the enemy in front of them. The red light is sun radiation up close. J is just to shoot water petals(Obv water reasons) T makes hammer bigger to make the L ability for P2 more fair. If you press K while your water pelet is active then you can change the arrows type. (Effective for jumpers)
I went for a more basic design. AnthonyMichael14 chuot #Games #Multiplayer