USE TURBOWARP (scratch version may break) https://turbowarp.org/1139173839/ aggravated avians has like 300 assets so it may take a while to load INSTRUCTIONS: fling bird with slingshot (grab bird and drag around) pop the pigs to win click to activate bird abilities grab a section of the level with your mouse or finger and move it around to scroll press SPACE, up arrow, or scroll reset button to reset scroll press C,V, or zoom buttons to zoom episodes 2 and 3 have no set data or levels yet so they will break when opened (unfinished) username detection is for dev tools and so i don't need to play through every level to test new ones recommended to use on turbowarp: https://turbowarp.org/1139173839/ only 16 levels are finished as of now (every 15th level will be a boss fight) stuff to do: - cutscenes - improve quality - new blocks (fix triangles) (add right triangles) - golden egg levels - polishing & texture updating (will do this later tho) - better sound engine (and add missing sounds) - fix bugs - rework a bunch of stuff (health, score, menus, etc) - update to a better physics engine (good luck lol) updates - level 16 & level 15 finished (level 16 is level 1 but with different birds lol) - reworked score system (aka more complicated) - fixed a bug where explosions wouldn't break blocks - fixed a bug where Matilda (white bird) doesn't work properly - made egg explosion hitbox bigger bugs; map hitbox does not fit the map weight and ability rebalancing needed circle hitboxes act weird when they touch the ground sometimes (they spin alot) sounds don't play or replay occasionally tnt acts weird pigs may not die when they get hit with stuff hal doesn't activate their ability sometimes
USE TURBOWARP (scratch version may break) https://turbowarp.org/1139173839/ IMPORTANT: - The project may break when you have multiple tabs open (more than 15 usually), or switch tabs while the physics engine is running - most of this code in this project is not beginner friendly - when you switch tabs the physics objects will phase into the ground (unfixable) - uses a sound engine @Ricky-Jan - physics engine tutorial (i made it by hand instead of getting it directly from the project lol) most sprites and audio by Rovio Entertainment some sprites obtained from 's angry birds project since i had difficulty finding sprite sheets