Checkers 2 (by Oats Jenkins) is an upgrade of checkers originally made by, you guessed it, Oats Jenkins. It adds new piece types, power points, and everything else to add spice into the game. This is my implementation of it. Enjoy! ============= REPORTING BUGS ============= If you find any bugs in the game, leave a comment starting with "%bug" so that I can find and fix it.
==== ORIGINAL VIDEO + RULES ==== "I Made a BETTER Checkers" by Oats Jenkins (https://www.youtube.com/watch?v=P1RmGdNPCdE) ==== SOUNDS ==== "Huge bomb" by jobro, licensed under CC BY 3.0 Source: https://freesound.org/people/jobro/sounds/86252 License: https://creativecommons.org/licenses/by/3.0 "Jingle_Win_Synth_05" by LittleRobotSoundFactory, licensed under CC BY 4.0 Source: https://freesound.org/people/LittleRobotSoundFactory/sounds/274182 License: https://creativecommons.org/licenses/by/4.0 "GASP_UI_Clicks_05" by Rob_Marion, licensed under CC0 Source: https://freesound.org/people/Rob_Marion/sounds/541987 License: https://creativecommons.org/publicdomain/zero/1.0 "UI Button Click Snap" by el_boss, licensed under CC0 Source: https://freesound.org/people/el_boss/sounds/677860 License: https://creativecommons.org/publicdomain/zero/1.0 "UI Confirmation Alert, B1" by InspectorJ, licensed under CC BY 4.0 Source: https://freesound.org/people/InspectorJ/sounds/403011 License: https://creativecommons.org/licenses/by/4.0 ==== OTHERS ==== The implementation, code, and sprites are my own. ==== CHANGELOG ==== v1.1.2: March 21, 2025 Fixed a bug where playing again would retain the board from last time. v1.1.1: March 17, 2025 Fixed a bug where the "SFX Volume" label wouldn't show in dark mode. v1.1: March 16, 2025 Fixed three bugs, thanks to W4Y10N. Added explosion effect when a bomb gets captured. Added sound effects. v1.0: March 7, 2025 Initial release. ==== NOTES ==== My name is not Oats Jenkins.