Can anyone make a correction script that draws lines at the intersection of two circles, so that it looks smooth even at much lower resolutions? (assuming the nodes don't get super close and make the weird spiky pattern)
Credit goes to @selim_tezel for creating the original shrinking circle voronoi project. This project makes them move... I've been thinking about making a cell simulator for a while, and I think that this would be a good way of showing 'connected' cells!