remix to change button mappings and copy the controls sprite for your project if you want, with credit. key binds order is what the binds are for, key binds is what keys are bound to it you can use any amount of keys for non axis binds for axis binds you must have 2 separate each with a comma, keys pressed will display the amount of frames a the key binds have been held for for non axis binds but for axis binds it will show the first bind minus the second bind.