Welcome to the Cciɛlmarɛ, a world where strength and intellect are necessary, and nations rise and fall like the tides. Will you lead your people to prosperity and power, or will your legacy be lost to the mists of time? FANTASY AND RL-HISTORICAL ELEMENTS INCLUDED! 8 real-world hours equals one decade in-game Press '1' to view info and '0' to close it. Press '2' to view countries and '9' to close it. Era: Equivalent to Early Antiquity. Join by creating your nation's emblem. Choose your capital wisely; overpowered starts may be adjusted. Rules of Engagement: - No godmoding or unrealistic advantages - Craft detailed and immersive roleplay; avoid simplistic actions - Maintain a respectful atmosphere; personal attacks are forbidden - Strive for plausibility within the game's fantasy context - If your actions seem unacknowledged, please tag the Game Master after a reasonable wait - The Game Master's word is final on all conflict resolutions and major events - Magic and technology must be developed gradually; no instant mastery - Alliances and treaties must be formally declared and can be broken - Natural disasters and random events may occur; adapt accordingly - Trade and diplomacy are encouraged; war is not the only path to victory - Remember, in the Realm of Echoes, every choice echoes through time. Choose wisely, ruler!
// Important Notice: // Users are free to engage in alliances and wars without Game Master consent, but they must notify the Game Master of these events to prevent cheating and allow for potential scripting opportunities. Alliances will be given a studio to discuss [Manager: Founder, Owner: Gamemaster] Nations [Notice all nations start of with 5k pop: -The Dominion of Za'Ashru [@BLS_Mega_Cool] {5k} - Pro-A'tal Huitca [@WarzoneAnimations] {5k} - Principality of Mes'osa [@The_2ndSnowman] {5k} - Commune of Ehrmahney [@MusedGemini] {5k} - Nentral of Ratkarnal [] {5k} - Jerusalem-Byzantium [] {5k} - Republic of Remordia [] {5k}