@benthepr0 @illuminum_foil - base engine @donovan2121 | @tails26686 - sounds - current upd: - feinting is now a thing of the past (feinting removed) - max shot buffed (25 < 28.85) - starting shot power nerfed (5 < 3) - removed slight glow when maxing shot (will return with a new look) - slightly changed style ui (1/2) - next upd: - even more skills - new style (confirmed) - isagi X rework - isagi G vfx - isagi Z buff very messy [ general mechanics ] ( can be used regardless of style) [E] - shoot - can be held for a stronger shot. [Q] - dribble - kinda like a dash but pointless if you use it alone, walking forwards and using this will propel you forward for a short duration, and jumping and using this (timing is kinda strict) will do a stronger rainbow flick [W] - rainbow flick - jumps and propels the ball into the air, the ball carries slight momentum from this (hence why W + Q works) - can be used off the ball [PASSIVE] - header - activates if the ball collides with your head, simply works as a surface the ball can move on (it isn't stable tho) [mechanics] goals - if the ball enters the goal you will gain a point and it will bounce out, (doesn't always work) styles - gives you abilities based on your style (ult changes too) ultimate - making a goal fills this bar, once you make 5 goals the bars will be full ( some styles have separate bars, and the separate bars do not share ultimate, first bar needs 100 to be full and second needs 150 ) [ move list ] isagi [Z] - direct shot (15s) - regular shot but stronger, less windup, and has 2 hitboxes (and recoil) [X] - heel flick (5s) - blr mentioned - will be reworked [G] - my direct shot [H] - metavison [NEXT UPD] nagi: [Z] - tap lift - basically heel flick but more versatile [X] - roulette shot - anim isn't finished, the shot part doesn't require you to be close, and the endlag was poorly made, in short this is very unfinished and buggy. - might be reworked [C] - midair shot - ball has to be midair - can be aimed up and down - very buggy sae: [Z] - divine destruction - 3 part dribble move - good distance - low cooldown (8s) [X] - beautiful shot - a shot with a unique trail and the ability to be aimed up. - aiming up is weaker, and not aiming up is stronger. kaiser: [PASSIVE] - emperor - dribble gains a blue tint [Z] - off the ball movement - azure latch [X] - kaiser impact - basic [C] - kaiser impact: magnus - not so basic, curves and has a 'prediction' on where it'll land.