Feel free to suggest tower ideas. 1.31.3 may 11 2026: Fixed a bug where enemies are draggable 1.31.2 April 15 2026: Removed the Urbanshade Guardsman, will make a replacement for them later. Replaced their spot on the thumbnail with a newer tower. 1.31.1 March 19 2026: Upped the starting money (300>500) 1.31 March 11 2026: Added the Thumb Nursefather. a melee freeroam thats 5000$. 1.30 Feb 25 2026: Added the 50th tower, Minos Prime. Made it so enemies spawn differently than normal to prevent bugs 1.29: Feb 20 2026: Added two towers from my PVZ td, Cattail and Dark Matter Dragon fruit. a cheap and very expensive ranged tower respectively. 1.28: Feb 19 2026: Added Milestone 4 1x1x1x1, a freeroam that does extreme damage. 1.27.2 Feb 18 2026: Upped certain enemy HPs. changed the wave 40 boss to a Heal Boss. 1.37: Feb 17 2026: Upped the Fort enemy HP, Altered wave 35. Added new enemies and waves up to 40. beware of the Shielders... made the endless waves more difficult. Added the first 20K tower, Angelica. The Black Silence. a reworked version of the now Legacy Black Silence 1.36: Feb 16 2026: Added vergilius, The Red Gaze. an expensive freeroam tower that gets stronger as you lose lives. Added an extra targeting sprite for future towers 1.35.4: Feb 13 2026: Fixed the White night Staff apostles beam attack. 1.35.3: Feb 6th 2026: Fixed wave 31, 32, and 33 not ending 1.35.2: Jan 15 2026: Heavily Buffed Lei Heng and Hong Lu's damage. Going to tweak them a bit more. Lowered the Fast enemy's speed by 0.5 1.35.1: December 12 2025: Upped the newest enemy's BaseHP to 10, and their kill money to 10. Added two extra waves and warnings for special events. 1.35: December 4 2025: Added Lei Heng, Capo llll of The Thumb. an expensive freeroam that uses your money to amplify its attacks! 1.34.3: December 3 2025: Buffed fast Enemy speed (5>6.5). Added a new enemy type that appears after wave 30. another mix between the fast and strong enemies, one that has fast's speed, immunity to knockback and higher HP. replaces strong and fast-strong enemies upon spawning, made it so Mimicry's damage increases higher each wave (0.3-1>0.5-2). Fixed mimicry's damage climb not working 1.34.2 December 2 2025: Made it so Battle Cats don't follow the track, instead going to the edge then despawning to reduce lag. because WOW these things lagged the project a lot for some reason 1.34.1: November 25 2025: Added the heishou You branch to Hong Lu's summon pool, dunno why this note deleted itself. Also increased the shop size and rearranged some towers. Now you can remove free roam towers by clicking on them. Fixed an issue where the tank costed an incorrect amount of money. 1.34: November 19 2025: Added the Archer Trio, a very cheap free roam that spawns with 3 archers that deal small damage. 1.33: November 18 2025: Added Guardian of Purity, a 17K tower that you will find... VERY effective. At an extremely lenghty cooldown. It also requires regular payments to keep fighting. taking a life if the condition is unmet. 1.32 November 17 2025: Added the battlecat. a summoner tower that summons friendly units that backtrack to attack! Also fixed a bug related to the Heal enemies that caused them to mess up the money counter. enjoy the indirect money buff 1.31 November 12 2025: Added the Lord Of Hongyuan, Hong Lu. a free roam melee summoner that gets stronger the more money you have. November 11 2025: No new update, but wanna give some news, working on a tower. Then i'm gonna see about getting the suggestion I was given done 1.30 October 31 2025: Added The Pursuer. a cheaper freeroam tower option, Altered Sinclair's shop text and made Heal enemies give more money depending on how many lives you have, Added an auto wave button, press Z to toggle it, pressing x can now switch between cursor targeting and target targeting for the Tank main cannon, happy halloween! 1.29 October 29 2025: Added the One Who Grips Sinclair. A freeroam tower that gets stronger the more lives you have, and added a new tower type; Freeroam. these towers cannot be upgraded and permanently attack the field, Set the Artificer to a freeroam tower and raised their price (3000>4000) 1.28.2 October 27 2025: Added safeguards to make enemies and Black Silence bygones despawn after 2 mins 1.28.1 October 26 2025: fixed the tank projectiles not properly despawning 1.28 October 25 2025: Added the Tank, our first 10k cost tower. having a fast firing machine gun and a controllable main turret, line it up with an enemy and vaporize them! 1.27.7 October 24 2025: Made it so Urbanshade guard, Coolkidd soldier and EGO: Solemn Lament smoothly target enemies. 1.27.6 October 23 2025: Altered the Lament code, now fires when it touches the track instead of an enemy. in turn, lowered the knockback. Raised the Solemn Lament price to 1750.
Featuring: PVZ, Fortnite, Project Moon, Just Shapes and Beats, Team Fortress 2, Roblox, Deltarune, ULTRAKILL, Hollowknight, and Battle Cats.