Controls: Up, Down, Left, Right: Move around Z or SPACE: Jump X: Dash W.I.P!
Thanks to @Gruntyman for giving me the idea to use Danni and the original project at "https://scratch.mit.edu/projects/953817225". Tell me if you want me to remove the fail-safe. V0.1: I am aware of the soft locking bug in tutorial B, there is no fix at this time. V0.2: Added and removed background tiles. V0.4: Fixed soft locking bug in tutorial B from V0.1. Danni can no longer cling to walls. The wallrunning sprite is implemented, albeit very buggily. Tied Danni's wallrunning speed to his Mach speed. /!\WARNING/!\ There are several bugs in this version. I am working to solve them. If you want to have fun playing this build, don't play past pizzascape 1. V0.6: Welp, the hallway fixed itself. However, it also has switched the escape rooms with normal ones. Removed the hallway 3rd hallway in pizzascape_1 and the second hallway in pizzascape_2, consecutively. V0.7: Optimized the level. V0.8: Deleted the wall and ground sprites and replaced them with their respective hitboxes to optimize the game. V0.9:Added buggy crouch lock. V0.99: Added new warping code. V1.0: Finished the level. Note that there is a bug with slopes and solids. If you could tell me how to fix it, that would be phenomenal.