Kaiserreich : Legacy of the Weltkrieg (RP) In the aftermath of The Great War, the German Empire, led by Kaiser Wilhelm II, is an unquestioned superpower in Europe. The Treaty of Brest-Litovsk in 1918 solidified Germany’s dominance over Eastern Europe, creating a vast empire that stretches from the North Sea to the Ural Mountains. However, the empire is not without its issues. The "Kaiserreich" is struggling to maintain control over its vast territories, and internal instability is brewing. The tensions between conservative monarchists, military elites, and emerging nationalist factions are beginning to threaten the unity of the empire. As the 1930s progress, Europe teeters on the brink of another major conflict. The political landscape is fractured, with alliances shifting, revolutionary factions rising, and old empires trying to hold onto power. Kaiserreich is a world of constant conflict—whether in the form of civil wars, political intrigue, or outright military confrontation. Starting Year: 1936 (0/2) Current Year: 1937 (0/2) Every day equals half of a year RULES: 1. No toxicity or harassment 2. No power-playing 3. Being offline for a certain period of time may lead to you being removed from the RP entirely and meaning your nation is up for grabs for others to replace you. 4. Please be realistic, meaning no you will be unable to colonize Siberia as Poland. 5. No usage of anyone using AI or anyone else to write their RP’s, not cool. 6. You can take inspiration from others RP’s but not outright copy them completely word for word, if I catch anyone breaking this rule then the RP will be voided. 7. No alternative accounts to be used to gain an advantage over someone or use it to force a union with another, alternative accounts are allowed if your other account got muted or banned but you can’t use it to power play at all. Nations: Super Powers [Expert RP’ers]: @Hypernova19 - German Empire - Authoritarian Democracy - Stability: 58% - War Support: 52% - War Exhaustion: 7% - Economic Level: 3 - Military Level: 3 -- National Spirit: Nothing @HeinzKetchup29 - United States of America - Social Liberalism - Stability: 50% - War Support: 30% - War Exhaustion: 0% - Economic Level: 2 - Military Level: 3 -- National Spirit: Rebuilding from the Great Depression! (+0.3 Economic Level) Major Powers [Intermediate RP’ers]: - Union of Britain - Syndicalist - Stability: 50% - War Support: 30% - War Exhaustion: 0% - Economic Level: 2 - Military Level: 2 -- National Spirit: None - French Commune - Syndicalist - Stability: 45% - War Support: 30% - War Exhaustion: 0% - Economic Level: 2 - Military Level: 2 -- National Spirit: None - Russian Republic - Social Liberalism - Stability: 55% - War Support: 35% - War Exhaustion: 0% - Economic Level: 1 - Military Level: 3 -- National Spirit: None - Not Very Kingdomly Italy - - Stability: 55% - War Support: 45% - War Exhaustion: 30% - Economic Level: 2 - Military Level: 2 -- National Spirit: None Canada: Minor Powers [Experienced RP’ers]: Austro-Hungarian Empire: Ottoman Empire: Bulgaria: Nationalist France: Portugal: Japan: Australasian Confederation: Brazil: The Rest [Anyone]: Serbia: Norway: Lithuania: Argentina: Egypt: Italian Republic: Poland: Bukhara: Ethiopia: Ukraine: Union of America: (Will update when people claim these!) Q & A! Q: How does stability work? A: If your stability is 30% then you may have a revolt in your nation and a higher chance if you’re stability is lower than 30%. Q: How does war exhaustion work? A: If you find yourself in a war, it may be exhausting for your troops, demoralizing them to continue fighting and might even make them revolt against you or not listening to your orders if it’s 60% and more often if’s it’s higher than 60%. Q: How does war support work? A: If you aren’t involved with a war for at least some time, war support could be higher as a result, making your soldiers more moralizing and willing to fight in a conflict, the higher it is, the more they’re willing to fight for you. Q: How does a national spirit work? A: National Spirits can grant a variety of effects like economic benefits (ex: increased factory output or resource bonuses) military bonuses (ex: better equipment production or faster training times) or can be a disadvantage (ex: reduced manpower, slower research speed, or economic penalties) but can also be removed. This will update when people ask questions!
Season 1 of Kaiserreich: Legacy of the Weltkreig: https://scratch.mit.edu/projects/1126781621/ @DaExtraGamerz for the maps His RP I got the it from: https://scratch.mit.edu/projects/906349788/ @Scratch-Mapping for the news and portraits His RP I got it from: https://scratch.mit.edu/projects/1101487875/ @ _KITTY_CATS_ for the widget His RP I got it from: https://scratch.mit.edu/projects/1120338852/