so basically, i'm in the middle of figuring out 'raycast'. i want the entities to just pass you by if you're behind stuff (to make it more realistic and cool and stuff) i'm not done, this is just a showcase and i'll have another project of this fully done. to sum it up, if the player detects an entity touching them they will unleash a pen-raycast-circle thing to see if the entity can kill them. if valid, they die. if not, the entity passes by.