Use the arrow keys for moving, Press X to use a bomb, Hold Shift to "focus mode" (which makes your player slower and more precise) The pink area in the center of your is your hitbox. Be sure to keep it away from the bullets, or your health will be reduced from 1-100 (depending on how long you have been touching the bullets). The larger green ball is your graze area. When bullets touch that area, but not the hitbox, you will gain "graze points" (also depending on how long the bullets are touching the graze area). Think of it as a reward for doing risky moves. If you have reached HALF of the quota (beside the graze counter), the game will give you an bomb, and if you have fully reached the amount, the game will exchange your graze points for a handful of health, and the demand will increase. The difficulty slider has 4 options. Easy (1) - One bullet source Normal (2) - Two bullet sources Hard (3) - Four bullet sources Lunatic (4) - Four bullet sources, and the source is spinning slower than usual.
Oh wowie, 1st project that came out pretty great. :O 弾幕 (literally danmaku or bullet curtain), also known as bullet hell, barrage, curtain fire, is a "shoot em' up" kind of game that has so many bullets, it fills up the entire screen. It's so hard yet beautiful at the same time. Plus, you can brag your friends about it. >:3c Inspiration from the best curtain fire games, The Touhou Project! Also if you didn't know, everytime I go to scratch (unfortunately which is rarely), I make THOUSANDS of drafts completely about this kind of game.