very low effort project coming from a perfectionalist!! update v2.0: added separate radii for x and y!! (is it still called radius at this point or is it just width and height im rεtarded) how this works if you've ever paid attention in math class you will know that (cos t, sin t) would create a circle. i just made a variable for t that increases (though you can't see it unless you turn off screen refresh) and penned down at (cos t, sin t) and voila you get a circle quality is a variable which controls the increment of t's increase (idk if that's grammatically correct). as quality increases, more steps are needed to draw a complete circle. if you set quality to wayy too low things gonna start to break (it looks like an ellipse)