
water does spawn, the map is just big me in an endless cycle of the game being too easy and needing a buff to the game being too hard and needing a nerf tell me what to improve instead of being toxic thinking of an update my first scrolling game look for water in the desert before you run out of thirst and health arrow keys or wasd to move water will despawn 30 seconds after showing up more items coming to the shop soon if you find any bugs tell me how to replicate them and if they are too hard to fix they become a feature you have to wait 5 seconds before exiting the shop to avoid a bug where the buttons go off screen the game is pretty easy after unlocking the mini fan this game is based on desert dehydration from epic minigames on roblox -------------------------------------- updates march 13: release march 14: added little guy march 15: added totem of undying dec 16: added tennisball and made it so you have a hat if the month is december (this uses the "current month" block so i dont have to manually do it every year) december 31st: added fireworks every time you play on january 1st january 12th: added 2 more songs -------------------------------------- music credit menu: rogue planets by epic mountain shop: stellar engines by epic mountain in game: dyson spheres by epic mountain, deep biosphere by epic mountain, drift by creo, set the pace (a) by sidney rotter, latin industries by kevin macleod, electro cabello by kevin macleod under 50 thirst: nuke the moon by epic mountain, kill the universe by epic mountain taking damage: project sundial by epic mountain win token activation: level up jingle from my teardrop ------------------------------------------------------------------- i made the costumes (excluding mini fan water jug and tennisball), code and gui by myself im really proud of the gui ive never made my gui the way i did with this game tennisball originates from bfdi same with the win token he gives you i dont know what im missing in this description