One of my best Blender renders. Makes use of volumetrics (clouds, fog, and lighthouse light), geometry nodes (water, but not anymore*), 100% procedural shading, and a custom Nishta sky texture (also procedural) Rendered in 4K using Cycles. *Reshare update: now uses adaptive subdivision and displacement shader for water instead of geometry nodes for faster rendering. Also uses high quality upload, but I couldn't get 4K to save so the image you see is 1440p. 100% by me