[!DISCONTINUED!] Idk why but all enemies now spawn as anti tank gun?! Click on a unit to move them (move tiles are white and the number on top is how many spaces they will move) If you want to shoot: first click on the unit then look at the bottom left and click on the buttons (those square lookin things) and tap on the red/blue or green squares that pop up) To skip the turn press the “next turn” button on the top To build a unit just select the hammer attack that outpost have (outpost are the buildings with grey walls) and select a unit you want to spawn (you can only spawn it if you have enough robux for it) Robux counter on top left btw Also click mutiple times if the weapon tiles don’t load
Made a brand new verison since this was way to buggy to update Basically noobs in combat but worse, tbh you should try noobs in combat if you haven’t (it’s on Roblox) Update 1.08 29/3/2025 added “generic fort”, med gunner and bunker terrain (med gunner ambush is a bit buggy) Update: 1.07: 26/3/2025 added tankete and reduced at gun armour 5 -> 2.5 Update: 1.06: 26/3/2025 enemies can now move after attacking, added a load out system, gave at rifle ambush sound effect. Update: 1.05: 25/3/2025 added “last push” and AT gun, also some more ai fixes. Update: 1.04: 25/3/2025 redone the enemy ai a bit Update: 1.03: 25/3/2025 added riflemen to tech tree and did a little bit of UI fixing Update 1.02: 24/3/2025 Added riflemen spawn to “they are comming” Plans to add it to tech tree as a linemen evo Update 1.01: 24/3/2025 Added tech tree Released: 23/3/2025