- Press the space bar to go to the next image - Completed Features List < 18 / 03 / 2025 - Base Sprite, Control Terminal, Screen, Music, Effects, Sprite Sheet, Thumbnail, Box / Background, Menu, Text / Text Bubble, Enemy, Player Information, Gaster Blaster 18 / 03 / 2025 - Soul, Platform Visuals 19 / 03 / 2025 - Shaking System, Multiple Screens, Gaster Blaster Special Effects 20 / 03 / 2025 - Platform Movement & Collision (Kinda), Bone Visuals / Movement / Hitbox 21 / 03 / 2025 - Projectile Visuals / Movement / Hitbox, UI Border / Keys 22 / 03 / 2025 - UI Keys, Projectile Special Effects 23 / 03 / 2025 - Thumbnail Title, Bone Spiral Direction, Slash Visuals / Special Effects / Hitbox 25 / 03 / 2025 - Debug Menu, Game Over Sequence 26 / 03 / 2025 - Main Menu Visuals, Main Menu 26 / 03 /2025 - Battle Engine Completed
- https://youtu.be/Ny4B348cnzM - This is where I'll be posting the progress of my new Undertale Battle Engine (It has been in development for almost 4 years, it will not be a public battle engine) - The visuals will rely off of PEN and the clone count will be as little as I can make it (Apologies for the image quality, I am unsure as to why it has degraded so much when in scratch) - All credits will be in the games I create utilising this battle engine upon their completion #Games #Undertale #Battle_Engine #Undertale_Battle_Engine #Atlas_Productions