Most realistic backrooms 3d game on scratch utilizing ray tracing. Explanation: Ray Tracing is an advanced feature used in games that uses trigonometry, vector math, and geometric intersection to calculate where the light source is, the intensity, and the angle of the light based on the camera and the subject. This results in ultra realism and a live updating light source based on the position of the camera and light. No, this is not AI generated. Oh you actually read that? JUST PLAY THE GAME Scroll down for lore. ----------------------------------------------------------- WASD to move, E to open settings, R to close settings. ----------------------------------------------------------- You must enable RTX in settings to see the RTX ----------------------------------------------------------- Turbowarp link https://turbowarp.org/1148573085 ----------------------------------------------------------- Lore: You are an average joe in the year 1962 and on the verge of being broke. This mission is your only chance, a shady company promised you 1 Million dollars if you go into the "Backrooms" as they would say, and collect footage to prove that the Backrooms are real. You have been equipped with a cheap body cam that provides minimal light and records everything. However, your bodycam's battery is getting low and soon you won't be able to see anything. Will you survive and claim the 1 Million, or become trapped and live (probably not live) there forever. ------------------------------------------------------------------------ Lore p2: The "Backrooms" are an unexplored place. Nobody knows what is in there. Only some are brave enough to explore it and fortunately (unfortunately), you are one of them. You took a standardized test that collects all your characteristics. Your score: Mental: 80/100 Physical: 100/100 Emotional: 10/100 Traits: Bravery, risk taker Based on these results a company named B.E.I (Backrooms Exploration Industry) has decided to recruit you, they offered you a large sum of money if you were willing to go into the backrooms and map out the whole area of just 1 level. You figured that since you would be equipped with mapping gear and a light it should be no problem, right?
Update log: v.1.0 Release v.1.1 Optimization, better map, settings v.1.2 Upgraded in game processor significantly which helps keep fps stable, fps log, performance mode v.1.3 four maps, optimization, crazy mode, improved performance mode v.1.4 body camera, RTX selector, better sky and ground, menu v.1.5 added sound v.1.6 animated rec ui v.1.7 new map v.1.8 sound update v.1.9 big optimization, added VFX glitch effect, changed menu, new map: "The School" v.2.0 THE HUGE UPDATE IS HERE, introduced ENTETIES, bug fixes, optimization, new lore, made middle plus smaller, map changes, upgraded black borders, new map, upgraded sound effects v.2.1 optimized high graphics mode, upgraded performance mode, taller and more realistic walls