TCS Battle Revamp explained. extra notes before we start:TCS wont fight if the character is a pacifist as he has no reason to even in neutral and genocide he will try to avoid them only in a obliteration route would he actively go after them. Neutral: TCS has a total of 2.5 phases after they run out he will retreat. phase 0.5:in this phase he will be in his base form with 0.1 HP 0.1 ATK and 0 DF, all his attacks will only deal 0.1 damage to you with no catches he isn't trying to harm you after 5 dodges he will enter phase 1. phase 1:in this phase TCS will actually start trying his attacks now applying small amounts of KR as its a neutral route after every 3 turns the damage you have will be doubled. TCS has extremely high amounts of stamina but there is a catch having being in good environments and overall having his guard down his Stress is now a threat to him in a fight, a Stress meter will also appear under his HP along with his stamina, the higher the Stress meter is the faster his stamina depletes but also increases his Attack speed and at half Stress your current damage you took is doubled every 2 turns instead of 3 at full Stress its tripled every 2 turns. phase 2:when his stamina drops to half he changes into his Darker form, now gaining a immunity to physical attacks so unless you have magic its kinda over, HP:9800 ATK:9800 DF:9000. after depleting his stamina to a quarter or depleting his HP to half he Retreats ending the fight
I'm not done I just wanted to write this down before I forgot it