To clear the effects, just slide clear to zero. To start click play on the starting screen (Make sure to hover over it then click it (the text will grow slightly when you are hovering over it) (make sure to click flag first) Have fun experimenting!
------------------------------------------------------------------------- This game was created in the hopes of getting better of using variables and becoming a bit faster and better at coding ------------------------------------------------------------------------- This 'game' has a secret, so try to find it! (Tip you can find it by setting the colour and fisheye to a certain number) ------------------------------------------------------------------------- Update descriptions / update logs: Update/version 0.1: 'game' release & BETA started & effects added (mosaic, colour, and fisheye) & new backdrop (stars) & clear slider added & update descriptions /update logs started recording. Update/version 0.2: secret message added & play button added & new backdrop edited (backdrop 1) & backdrop 1 name change (Thumbnail) & new effect (whirl) & new slider layout for the effects. Update/version 0.3: effect pixelate added & 'ALPHA' started. Update/version 0.4: effect ghost added & colour variable renamed (color) & code organisation. Update/version 0.5: colour variable slider range set to -100 100 (thanks to @BJC95for this update recommendation) & secret message number variable trigger (for colour (the first one was 584)) changed to a different number Update/version 0.6: effect brightness added & code organization & 'ALPHA' to be ended on update 1.0 Update/version 0.7: character variable updated & sprite added (bear) & bug fix Update/version 0.8: sprite rearrangement Update/version 0.9: Lifetime seconds played timer added (this is a cloud variable, so if you do not have an account, the variable will not be the same if you open this up on a different device, or different browser account ECT). Update/version 1.0: Major overhaul, four variables added & cloud data page added & GUI rearrangement & sprite rearrangement & 'APLHA' finished & code organization Update/version1.1: greeting and error codes added, i will create a document on all of the error codes (Hopefully) soon! ------------------------------------------------------------------------- If you see this comment 'there is a fish in my basement' ,idk why I even wrote this lol.