PAPA JOHNS IS COMING To get to ANY remix: https://scratch.mit.edu/projects/1139021356/remixtree/ Fixed a glitch where TF2 sniper one shots all units in the game (It stayed for 5+ remixes,I'm surprised) RULESET: -don't be TOO op -max 5 healers (after 3 the heals unlock after a certain round) - you can add enemies, they just have to have smth that shows that they dislike McDonald's -NO RESKINNING (this is unacceptable in all cases, disobeying will result in your remix being uncanon) -if you add more rounds, make sure to come up with ideas for the 5 rounds after the boss current defenders: -McDonald's Employee 1 (Dave) Throws burgers. -kirbo12345678 (kirbo) Shoots orbs and runs people over. -bol (idk what to put here) Heals and releases shockwaves when the boss is hurt. -McDonald's Employee 2 (Jerry) Snipes people with burgers. -sansby (sans plush) Shoots AOE rapidly. -Owner (who owns the mcdonalds) Shoots and throws grenades. -Marvalis (Hammer of Justice) Hits the ground like a meat mallet and damages all in front of it. -TF2 engineer(Goes by 'Engineer') Prob. most op one in the game so far builds buildings ACTUALLY aims his shots limited range 2 modes- "fight" and "build" build: builds buildings. Fight: Fight(:skull:) TF2 sniper Charges up a sniper shot to do up to 45 damage. Can quickscope(important) More info about TF2 units: https://scratch.mit.edu/projects/1142048067/ -Gerald Holds Weapons -Bob Translucent circle -Steve Has A sword arm Bug fixes/Balances: Fixed a bug where TF2 sniper one shots every enemy in the game. Buffed engineer shotgun (how this went unnoticed, I don't know.) New units: The Immortal Cannot die Doesn't despawn between waves* Takes knockback The emblem of tankiness Does (relatively) low damage to base Ultra Powerful BK enjoyer(upgraded) Different shield color A LOT faster and stronger STILL the emblem of speed Australian BK enjoyer Regenerates up to 30 hp/second Has knockback Immunity Settings You know what... Figure it out yourself. (Too complex :|) Instantly Lose button It makes you instantly lose** Enemy count maxes out at 1000 enemies, or at wave 45 Coming soon: The Fragmented Doesn't have HP in a sense. It takes 2500 hits to kill The emblem of Abilities Will be the boss of Wave 150 SAXTON HALEEEEEEEEEEEE "Pure Austrailia Might" -Some guy in Antarctica NOT coming this remix(probably) *despawns on a boss wave **May not work Engi + The Immortal = Infinite Metal