A/D/S to move Space to use a bright light to dispel darkness W at main room to recharge flashlight once every ten seconds. Survive for 6 minutes to win. This game relies heavily on audio cues. It's HIGHLY recommended you use headphones. Entity guide below. It's recommended you only use it when stuck. Entity list Past: Hourglass with melted clock. Don't stay in their hall. Brassy distorted noise. Future: Vase of dust. Stay in their hall. Hissing sand. Inevitable: Polycoria eye in two skulls. Flash to make him move, do this 3 times. Violent noise. Infinite: Ouroboros amalgam. Moves around rooms every 30 seconds, or after staying in his room. No audio cue. Forgotten: Giant shadow with eyes. Conceals enemies, benign. Flash to dispel. no audio cue. Truth: Unviewable. Darkens the screen. When too dark, lose. Flash in the Main room to reset. no audio cue.
Everything made by me. Inspired by Scott Cawthon and Doctor Nowhere. Happy Halloween and such TW/ Blood, flashing lights, trypophobia