Pose the stick figure with the nodes and drag its head to move it around the canvas (if "dragging sprite" is on). // INSTRUCTIONS Press SPACE to make a new frame. Press C to play the animation. Press X to stop playing the animation/return to editor. Press D to delete the current frame. Use the "frameset" button or arrow buttons next to the frame count to relocate to a different frame. Use the expression tool to give your stick figure a face. // This is a prototype for a larger, more complete version of a future Stickman Animator. More content is always coming! This is the continuation of "Stickman Animator - Proto v1.11" Proto v1.2 added: USER: -new and improved expressions -expressions are now linked to a specific frame, so you can have more than one in an animation now -a red and blue stickman (not separate) -forward/backward frame buttons -the "loop" toggle (if this is turned off, your animation will not loop when it's completed) -cleaner UI -larger stickman head! (+5%) TECHNICAL/BUGFIXES: -gigantic frame system overhaul, so it should run smoother. -added new list, "figure1 extra", which contains data for the color, the expression, and later, size and rotation. -removed the 2-second downtime on open where the stickman's head could not receive updates -during a playing animation, you can no longer create frames, delete frames, change the expression, or drag the stickman's head (sorry for those who had fun) sorry for the wait, my nonexistent following, I've been busy -.-