An even better blue soul engine with more "realistic" fall physics. Code's a bit messy, I'm too lazy to clear it since I just took it from my previous project. If you've played my newest Hardmode Sans Fight and The Trio's Squabble, this is the blue soul code I'm using which I modified from my old projects. I tried my best to replicate it with Undertale feel. If you haven't tried it yet, please check it out here. It is by far one my most polished project: Hardmode Sans: https://scratch.mit.edu/projects/1147907210 The Trio's Squabble: https://scratch.mit.edu/projects/391668550/