wasd and arrow keys - move 1,2,3 - to swap weapons e - when touching shop to enter it k - to kill your self if you get stuck mouse - to aim (both gun and grenade) click - to shoot q - throw grenade (hold to to control how far you throw) p - pause s and down arrow - heal w, space, and up arrow (in mid air) - double jump l - show level f - melee shared sep 10 2025 ----------------------------{UPDATES}----------------------------- V0.1.00 - added save and load V0.1.05 - added new difficulty made it harder to level up made it so on difficulty with more enemys you need to earn more xp to level up nerfed flame thrower (it is less accurate now) added tracker for levels v0.1.10 - replaced the dash function with a heal function there it takes 100 stamina and heals you 10% V0.1.16 - added flying enemys V0.1.20 - added key-bind editing and fixed bugs V0.1.21 - added ver tracker for save code to help with stuff V0.1.25 - added community vote and 3 new levels fire deals half DMG now V0.2.35 - added counters for tons of stuff to allow for more achievements, added achievements, added diamonds and diamond shop, added pg 2 and 3 of shop, nuke and mini nuke cost more but deal, more DMG, added incendiary grenades, added laser gun, h*lldive mode is now more challenging, buffed the following guns (basic smg,basic shotgun,basic machine gun,revolver,AK-47), crates can give you diamonds and stamina, crates are now color coded, bug fix V0.1.40 - - added community challenge, uzis rail-gun is not a diamond shop exclusive, dev gun is now available to perchance in the diamond shop, 3 new achievements, fire grenade costs less diamonds, added basic anti tank, added new type of enemys, added scratcher detector, added loading screen, added button animations to the menu screen, nuke and mini nuke are now both diamond shop exclusive, diamond shop now has 2 perchaceable items per death, new difficulty, flying enemys deal a lot more DMG but are weaker v0.1.45 - added achievements and quad launcher v0.1.50 - added quick portal, added new achievements, added redeemable codes, added inbox, finally gave it a name, added thumbnail, fixed some bugs, shield of explosive protection has new look and its deals fire dmg now it shoots 1/2 the bullets it used to but deals 2x the dmg, buffed basic anti tank, explosions now only deal dmg on first few frames rather than the entire time, due to the fact that the last feature made grenades weak as heck i am changing all grenades to deal 200% dmg (nukes are an exception wit only a 150% increace), attemped to make the game less laggy V0.1.55 - added melee and fixed bugs V0.1.60 -re-balanced most earlier this includes cost and stats, buffed freeze enemys now move 90% slower rather than 50%, added 3 new melee whepons, added anti personnel mine (grenade), grenade upgrade cost exponentially more per upgrade, added dev console so i can test things, new shotgun, 3 new levels V0.1.65 -new achievements, gave the grapple gun a much needed buff, fixed bugs, items in inbox now show stats like everything else, nerfed the freeze instead of 90% reduction its a 75% reduction in speed, added stun effect (enemys) (currently not accessible in normal game-play), added heal affect (enemys) (currently not accessible in normal game-play), added stun effect for player (works differently that it does for enemys) (currently not accessible in normal game-play), (vary) minor lag reduction, 4 new difficultys, stamina crate (yellow) fully refills stamina bar, added new melee v0.1.70 - fixed some old bugs that i can now fix with the new additions, tornado gun(unable to be collected in game), 5 new melee, pulse rifle, 5 new levels, fixed a bug that made it so that the health drop did not drop at all, bug fixes, bullet upgrades cost a heck of a lot less, effects look better now (icons), new enemy, changed how the enemy finds its type to make it easier to edit later, sniper now has laser, player can now have effects (in the future), new community challenge, buffed sniper, new diamond upgrade v0.1.80 - damage upgrade for guns cost less, added inventory, added armour, changed how the stats are shown for all items, bug fixes, tornado gun, 2 new machine guns (will have a way to get next update), most diamond shop items are cheaper, uzis railgun spawns more often in diamond shop v0.1.90- basic machine gun has more ammo and made it cheaper, buffed sniper, fixed the 'fire tornado' bug, you can now get both the new machine guns in the shop, 1 new legging piece, 1 new boot, reworked level type 7, notification on level up v0.2.00 -added skill tree, added skill points, added 2 buttons in diamond shop, nerfed money multiplier upgrade it is now more expensive (only by a little though), nuke has a diffrent look form the mini nuke now, added more codes (use starter code "starter"), fixed bug with quickportal, buffed mini nuke and nuke, added the hint/starter in the lobby, added time tracker in the lobby, added new 'type' of gun
WARNING I have run out of room in "instructions" for adding the update logs so I will be posting them in the discussion below under a (UPDATE LOG) tag at the top of the post https://scratch.mit.edu/discuss/topic/841780/?page=1 for bug reports and ideas for the game READ FIRST COMMENT BEFORE POSTING TO FORUM dang 40 views and its not even a full game yet WOW thanks :D ----- how to updates work? big updates add up to 0.1.00 to the ver, minor updates or major bug fixes typically add 0.0.05 to 0.0.10 to the ver while minor big fixes usually add 0.0.01 to the ver