꧁HILE꧂ You might need to click the green flag multiple times ;D ꧁GAMEPLAY꧂ You seem to be a fox and to have woken up in a forest, where it is nighttime, making it impossible to distinguish the environment from the objects. You have a map and you are told to seek the Sun... What does it mean? Why are you here? How to remember? Your job to figure it out... Good luck! ꧁COMMANDS꧂ -Right and Left arrows to walk (+space = faster) -Up arrow + Right arrow + Space to jump and dive (hold up arrow to charge) -O or L to deactivate-activate map -P or M to deactivate-activate night vision ꧁CONTEST꧂ https://scratch.mit.edu/projects/1150275247/ https://scratch.mit.edu/projects/1144010608/ ꧁CREDITS꧂ Artwork and concept is by me... even though I was a little bit inspired by @FaceOS's "Scrap" and "Sona 2" and @CrystalKeeper7's "The Infinite Loop". ꧁PLACES꧂ There are 5 different biomes, which are the Asphodele, the Ruins of Therefore, the Cawak Shores, the Upper Summits and the Cliffpoint, where the game will end. (Arranged by appearance) ꧁DEVLOG꧂ 25 March: 1 Hour: Fox's Walk, Name Choice and Rain 26 March: 3 Hours: First Shared, Complete Intro, Fox's Jump, Map, NightVision, Rain Sound and Rain Asphodele Completed 27 March: 1 1/2 Hour: Village Advanced 28 March: 1 Hour: Music, Ruins script, Code Improvements 29 March: 3 Hours: ???'s voice appearance, Finalistion of the Blank Screen, Therefore Village, Cawak shores and Upper Summits, Thumbnail rework and first appearance of the Shine Crystals. 30 March: 45Min: Final cinematic creation and ending of game... ꧁TAGS꧂ #Hile #AsTRa5o #raptorooo8 Still here? You deserve a gift... ꧁NUMBERS꧂ -247 assets -1265 blocks -5 days of work -1 cool game Mobile users can go to https://scratchgo.app/webplayer.html :D