GUNSHOTS are temporarily not fully functional. Sorry for the inconvenience. This is an action game I'm working on that's still in early development. PLEASE READ INSTRUCTIONS! It will be very confusing otherwise. Arrow Keys-- move Space Bar-- fire (space bar will also activate melee attacks when I make them) Down Arrow-- slide (while running), emerge from cover (while in cover) Up Arrow-- take cover (while near cover), reload (when magazine not full) Q Key-- Debug Menu (if you're a nerd, or a developer-- which one am I?) Here is the premise of the game in a few words-- ~Action shooter ~2D pixel art ~Futuristic combat against robots ~AI enemies ~Horror element
VOLUME UP! Sound effects are now here! Listen to the bang of your assault rifle, the clicking as you reload and the roar of fighter jets overhead... and more! SOUNDTRACK by talented musician @nopco! Visit his channel on Youtube for epic tracks and more: www.youtube.com/@The_King_Nopco_hehe PLEASE TELL ME what you think in the comments! What do y'all think about the art style, animations and mechanics, and what are some things you'd like to see in the finished game? Also, what do you think about giving the gameplay an eerie horror feel? Everything you see here was made by me, except for the sound effects, which I got from Pixabay, and the soundtrack, which was created by @nopco. The art is a developed, more complex version of the character art style I used in my unfinished game Star Wars Destinations. The animations are MUCH more complex this time around. Inspiration came from Call of Duty: MWIII