Try not to play this game until I fix everything and like fully tested everything. Note: If you just ignore my warning and just play, if there are no attacks coming for you after a few seconds or the project just breaks and spam like 100 attacks all at once from all directions at you, just restart the project GaMe CoNtRoLs: Arrow keys or WASD or IJKL to move on PC. Space to boost Thats basically it. Just survive. Life counter in the top middle and 3 sec immunity when you get hit. You are also immune whenever you boost so yeah.
My Beeg Brain @Toucan_beaks for testing and sugggestions Update 1.1: Added minor change to the colour of The dash Added an immunity to the dash Added a cooldown for the dash (1s) Changed the block attack in wave 6 onwards Bugs to fix: Mobile Boosting Update 2.1: Balance Changes to Wave 12 Changed volume to 200% so people could actually hear the front part (headphone warning for the end part) Also with the balance changes (Dashing makes you immune and slightly less chaos), I finally beat the game so I’m actually adding an ending instead of a stop all block. (Which doesn’t remove the enemies so you could still die) Added Warnings (UI sprite) Added Game modes (Non-stop Boosting and Normal) Fixed the movement thingy (again) glitch where you can’t move. I just forgot to reset the if checks after changing the device variable check thingy.