New version: better graphics, upgradable stats, all the ideas... Click here: -> https://scratch.mit.edu/projects/145321896/ Please spread the word! I want whoever made this to hear of this WASD to move Space to fire E to auto-fire R to stop C to spin X to stop 2 to increase health READ THE CHANGELOG!
50 to 60% by "Zeach", whoever they are.The rest of the classes and functions are by me. *new stuff at bottom* Added "Spitfire": an upgrade from "Sprayer". [45] Added "Rototank": an upgrade from "Twin". [30] Added "Rotofire": an upgrade from "Rototank". [45] Added Level 60 >[-]< Added "Manager X": an upgrade from "Manager". [60] Added "Spitfury": an upgrade from "Spitfire". [60] Added "Shuttle": an upgrade from "Booster". [60] Added "Octolord": an upgrade from "Overlord" [60] Added "C.E.O.": an upgrade from "Manager" [60] *The replacement for the Factory Added "Minelayer": an upgrade from "Machine Gun" [30] *Branches off "Trapper", now; is a 4th tier class, and has a new upgrade: Minelayer 2. *Minelayer 2 shoots assorted shapes instead of just squares. Added "Quad Bomber": an upgrade from "Minelayer" [45] Added "Octobomber": an upgrade from "Quad Bomber" [60] Added "Tri-necromancer": an upgrade from "Necromancer" [60] Added "Penta Necromancer": an upgrade from "Necromancer" [60] Added "Infinite Necromancer": an upgrade from "Necromancer" [60] Added "Icosatank": an upgrade from "Octotank" [60] Added "Turreter": an upgrade from "Sniper" [30] *turreter turrets are upgradable Added "Mine Turreter": an upgrade from "Turreter" [45] Added "Overurreter": an upgrade from "Turreter" [45] Added "Trapper Turreter": an upgrade from "Turreter" [45] Added "Annihilator": an upgrade from "Destroyer" [45] Added "Septashot": an upgrade from "Penta shot" [60] Added "Killer": an upgrade from "Predator" [60] Added "Watchman": an upgrade from "Ranger" [60] Added "Ninja": an upgrade from "Stalker" [60] Added "Hexlet": an upgrade from "Triplet" [60] Added "Auto-" Class Tree: Upgrades from "Tank" [30] *13 new "Auto-" turret appearances! Added the "Auto-Trapping-Over-Smashing-Turret-Gunner": an upgrade from "Gunner", "Overseer", "Trapper", "Smasher", "Auto-", and "Turreter". [45] Added "Autoseer": an upgrade from "Overseer" [45] Added "Ravager": upgrades from "Annihilator" [60] Added "Tracker": an upgrade from "Sniper" [30] *If implemented in the real game, it has an arrow pointing to the last tank it hit. Otherwise, the bullet automatically turns and moves toward at the nearest polygon. Added "Blastwave": an upgrade from "Machine Gun" [30] Added "Giga Trapper": an upgrade from "Mega Trapper" [60] Added "Shield": an upgrade from Flank Guard" [30] *shield can block Dominator and even Arena Closer bullets Added Health gauges to polygons Added upgrade menu *Menu only goes up to Lvl. 45. Test out each one! >[-]< Added Bosses! Added "Guardian of the Pentagons" Added "Dominator" *new classes: "mega-trapping dominator" and "Overdominator" >[-]< Beware of immortal polygons O_o Drones are controllable and die randomly. You can have infinite health Added a Scoreboard of top scores *redesigned it. It still has bugs >[-]< [Special surprise at 150K points!]* *use only if your computer is powerful enough