new version, will probably be updating this one https://scratch.mit.edu/projects/1173129760/ W,A,S,D - move E,Q - zoom 1,2 - create line, and you can drag points of lines P - pause. O - frame by frame Things I tried to do to make it smooth: - multiple run animations+fall animations - run animation starts and stops at natural costumes - head separate from the body, gliding to next position - spring tail physics (huge thanks to @ChuckSploder) Next: - four-legged running, climbing, ledge grabbing platformer code 当たり判定の仕組み https://scratch.mit.edu/projects/1097367578/ BGM: Hiroshi Suzukiさん - Cat - Shrimp Dance