Press the green flag twice this is a pacifist battle; fighting is not recommended and will be much harder to win for those who haven't played Undertale: use arrows to navigate, z to select, x to go back, white attacks hurt no matter what, blue attacks only hurt if you are moving, and orange is the opposite. Updates: 1.0: first started work on sprite scaling and battle texts. music is not ready for use yet, but once available will be added. 1.1: fixed a bug where the variable handling breaks when sparing, added expressions during battle, made first attack in pacifist harder next update: more attacks and beginning work on the ending 1.1.1: fixed an attack bug on the pacifist path and fixed the damage bug 1.1.2: redid existing attack sprites 1.1.3: started work on background fixes
sprite from @SprigatitoLover why does this have eight views? it's not even close to finished... text engine, button sprites and hp bar by @LucasBr003 a lot of the processing for variables and responses are in the text sprite as well because the text sprite is the most used sprite in the project. known bugs: if you only press the flag once after death, the code runs the death check code before the variable reset, and will count you as dead at full health