Don't let the blue guy die.
Thanks to @PP325 for the logo shown on the title screen. Development Timeline: Apr 02, 2025: -Game creation. -Designed the protagonist sprite, as well as "stick" and "bullet" attacks. -Programmed basic deflection action, very buggy. Apr 03, 2025: -Decided "bullet" attack was much too hard, replaced with "walls." -Renamed "stick" to "projectile," as it is now the only projectile in the game. -Created lifting actions to combat walls. -Created "army" attack. -Added health and game over screen. -Created destruction action to combat armies. -Fixed deflection action. -Started text engine for tutorial. Apr 04, 2025: -Added yes/no option to game over screen. -Wrote first model tutorial. -Completed first game model. -Added sound effects to existing actions and attacks. -Imported @PP325 title screen artwork, as well as more attractive fonts and layouts for game over and title screens. Apr 06, 2025: -Fixed music glitches. -Started writing dev timeline