Idea for an animatronic enemy that attacks in-sync to the song. This will eventually be animated. --100 dust particles are active at any given time. --Every time sparks/trail is made, 50 clones are used, resulting in 150 clones used for a burst of three. Around 15 clones have time to delete between each swipe.
UPDATE 4/5/2025: --Added more VFX and fixed sparks slightly. --Updated jumpscare animation and worked harder on pre-loading the frames before the sequence happens. Music tracks both by me. [Part of Project Reunited OST Part 1] Jumpscare sounds from freesound.org (slightly edited in audacity/scratch sound editor) See the game soundtrack here: https://scratch.mit.edu/projects/1154847133/ See the official studio here: https://scratch.mit.edu/studios/36495366