just like goober engine, but infinite! AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
all of it is by @NoiceACoder i only added the infinite part this also may be very buggy, its technically still in beta so :\ note: the stomp currently does not work, I am working to fix that