AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - kick E (air) - downward kick E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) q - summon t - punch r - barrage (hierophant doesn't have a lot of in-game sprites so the stand moves are bland) f - 20 meter radius emerald splash (kinda timestop lol) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
lowk just a reskin project I will try to get more high quality sprites for DIO lol v1: game was made (added hit vfx like 5 minutes later lol)