This project was remixed to help @TC_yeet. Sprites that have been changed: - Projectile Hitbox: Is now just a stationary sprite at (0,0) that serves as a "dummy bullet" for the Zombies to check whether they've hit a bullet or not. - Zombie: Changed the method of checking hits. Now they will calculate the difference between their coordinates and the bullets' coordinates. They will teleport to the center + this difference and check whether they're hitting the invisible Projectile Hitbox. Also changed the damage flash mechanism. - Game Loop: Changed the broadcasts
Note to @TC_yeet: When using game loops, ensure that all broadcasts called by the game loop every tick can be finished in 1 frame.