WASDQE for movement: W and S are forward and backward A and D are left and right E is up and Q is down Left/Right to turn the cube!
NEW SHAPE: https://scratch.mit.edu/projects/1166207341 This took a lot of thinking out, but if you want to know how it works I left comments in the project. (Relatively simple if you know trigonometry) edit: this is actually not how real rotation math works, it's really bad My next goal is to make rotation for more complicated objects