Due to list/title based detection, troops can be as big as they want, and it doesn't matter! Also I coded a quick layering so you don't get that slight overlay of units and (from seeing the alpha I remixed this off of), the situational double unit death due to sprite overlaying. I will be publishing a project with comments included so future people can build off!
I wonder what that slime is. . . . (Also MASSIVE Pinenut was for demo purposes only), all though. . .