P1: a- move left d- move right z- gain energy x- awaken(if energy = 200) b- block q- energy blast w- ranged blast e- ultimate blast P2: left arrow- move left right arrow- move right up arrow- gain energy enter- awaken(if energy = 200) down arrow- block /- energy blast '- ranged blast ]- ultimate blast
When talking about the credits and inspiration behind my project, I want to give a huge shoutout to the amazing game Stickman Dragon Fight. Its fast-paced combat, slick animations, and creative character abilities really stood out to me and sparked a ton of ideas. The game's style and energy played a big role in shaping the direction of my own work, and I genuinely admire the effort and passion the developers put into it. I’m using it as a major source of inspiration—not copying, but learning from what made it so fun and engaging. All credit goes to them for laying down such a cool foundation that helped fuel my creativity. Thanks to ChatGPT for the above paragraph ;) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~~ ~~~~~~~~~~ ~~~~~~~~ ~~~~~~ ~~~~ ~~~ ~~ ~